It appears you're asking for examples of successful game advertising campaigns. Here are some notable examples, highlighting different strategies:

Influencer Marketing:
Emotional Storytelling and Immersion:
Experiential and Interactive Campaigns:
Humorous and Relatable Characters:
Gamification in Marketing:
These examples demonstrate that successful game advertising campaigns often go beyond simply showcasing gameplay. They focus on creativity, emotional connection, audience understanding, and innovative ways to engage potential players. They also highlight the growing importance of influencers, in-game events, and integrating game themes into real-world platforms.

Influencer Marketing:
- Fortnite x Ninja: This partnership leveraged the popularity of streamer Ninja to promote Fortnite's Battle Royale mode through live streams and social media. It significantly increased the game's mainstream appeal and player base.
- Apex Legends x Dr. DisRespect: Apex Legends partnered with the charismatic streamer Dr. DisRespect for early access streams, generating buzz and credibility for the new battle royale game among competitive players.
Emotional Storytelling and Immersion:
- Halo 3: "Believe": This campaign used a detailed diorama and live-action shorts to portray the Halo universe as an epic and emotional story, resonating deeply with both existing fans and newcomers.
- Gears of War: "Mad World": The initial trailer, set to a somber cover of "Mad World," created a powerful and artistic tone, effectively establishing the game's identity in a crowded shooter market.
Experiential and Interactive Campaigns:
- Fortnite x Travis Scott: "Astronomical" Virtual Concert: This in-game concert allowed players to experience a live musical performance within the game world, creating a unique and memorable event that blurred the lines between gaming and entertainment.
- Sims 4: "Lovestruck" on Tinder: For a romance-focused DLC, EA Games created a Tinder profile for the character Bella Goth, allowing users to "match" and chat with her, cleverly blending the game's theme with a real-world dating app.
Humorous and Relatable Characters:
- PlayStation 3: "It Only Does Everything" featuring Kevin Butler: This campaign used a fictional, relatable, and often comical executive character to highlight the various features of the PlayStation 3, injecting personality into the brand.
- Clash of Clans: Super Bowl Ad with Liam Neeson: Featuring Liam Neeson in a humorous take on his "Taken" persona, this ad effectively reached a broad audience during a major cultural event.
Gamification in Marketing:
- McDonald's Monopoly: This long-running campaign integrates elements of the classic board game, creating excitement and driving foot traffic to restaurants.
- Nike+ and Nike Run Club: These apps gamify fitness by allowing users to track progress, earn points, and compete with friends, fostering engagement and loyalty.
These examples demonstrate that successful game advertising campaigns often go beyond simply showcasing gameplay. They focus on creativity, emotional connection, audience understanding, and innovative ways to engage potential players. They also highlight the growing importance of influencers, in-game events, and integrating game themes into real-world platforms.